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ADT Patch Release, August 10, 2022

Last updated on

The new AccelByte Development Toolkit (ADT) patch release includes:

  • ADT Web Portal v1.17.9

  • ADT Hub v0.15.2

  • ADT SDK v2.21.1

  • ADT CLI v2.8.0

Release highlights

  • Hub: Added prescript and postscript for playtesting (Alpha Version).

    • Use Prescript to run an arbitrary command before launching a game. You can use Prescript to start a video recorder to capture gameplay or the profiling application.

    • Use Postscript CRIPT to run an arbitrary command on a closed game (whether it quit normally or crashed). You can use postscript to upload a file in the game folder using ADT CLI.

  • Hub: The channel auto-update works.

  • Hub: Release notes on the card respect the whitespace.

  • Hub: The “redeploy” text displays in full (no truncation) on the PS4 and PS5 buttons.

  • Hub: We added the missing platform icon.

  • Hub: Downloads are faster on the latest Hub.

  • Hub: We fixed the crash on the Hub.

  • CLI: The BlackBox.BuildUtil.so file is in the Linux release folder.

  • SDK: We fixed the CDN URL.

  • Web: The session page displays the session metadata and logs viewers even when you disable basic profiling.

Notes

  • Prescript is a blocking process; stop any running processes before running the game. We are improving this behavior.

  • You can upload a file with a maximum size of 2 GB. The upload fails if the file is larger. We are improving this behavior.

  • The details of prescript and postscript for playtesting (Alpha Version) will be available in the Playtesting documentation soon.