Configure the Unreal Crash Reporter Client
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Overview
This guide shows you how to configure the Unreal CrashReporterClient (CRC) to use the AccelByte Developer Toolkit (ADT).
Configure the Unreal CRC
In the Unreal Engine installation folder, find the
DefaultEngine.ini
. Sample directory of this file may be:…\Epic Games\UE_5.0\Engine\Programs\CrashReportClient\Config
.Open the file using your text editor.
Modify the DataRouterUrl to match this example, adding your namespace and APIKey. Ensure to add quotation marks around your APIKey.
DataRouterUrl="https://blackbox.accelbyte.io/data/public/namespaces/{namespace}/crashreport/{APIKey}"
Save and close the file.